PhysicsBody QML Type
Base type for all concrete physical bodies. More...
| Import Statement: | import QtQuick3D.Physics | 
| Since: | Qt 6.4 | 
| Inherits: | |
| Inherited By: | 
Properties
- physicsMaterial : PhysicsMaterial
Detailed Description
PhysicsBody is the base type for all objects that have a physical presence. These objects interact with other bodies. Some types are not influenced by the simulation, such as StaticRigidBody: They only influence other bodies. Other bodies are fully governed by the simulation.
See also Shapes and Bodies overview documentation.
Property Documentation
| physicsMaterial : PhysicsMaterial | 
This property defines how the body behaves when it collides with or slides against other bodies in the simulation.