Qt Quick 3D Physics - CharacterController Example
 # Copyright (C) 2023 The Qt Company Ltd.
 # SPDX-License-Identifier: BSD-3-Clause
 cmake_minimum_required(VERSION 3.14)
 project(example_charactercontroller LANGUAGES CXX)
 set(CMAKE_AUTOMOC ON)
 if(NOT DEFINED INSTALL_EXAMPLESDIR)
     set(INSTALL_EXAMPLESDIR "examples")
 endif()
 set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/quick3dphysics/${PROJECT_NAME}")
 find_package(Qt6 REQUIRED COMPONENTS Core Gui Quick Quick3D Quick3DPhysics)
 qt_add_executable(${PROJECT_NAME}
     main.cpp
 )
 set_target_properties(${PROJECT_NAME} PROPERTIES
     WIN32_EXECUTABLE TRUE
     MACOSX_BUNDLE TRUE
 )
 target_link_libraries(${PROJECT_NAME} PUBLIC
     Qt::Core
     Qt::Gui
     Qt::Quick
     Qt::Quick3D
     Qt::Quick3DPhysics
 )
 # Resources:
 set(qml_resource_files
     "main.qml"
     "Building.qml"
     "Wasd.qml"
     "maps/sign.png"
     "maps/sphere.png"
     "maps/Tape001_1K_Color.jpg"
     "maps/Tape001_1K_NormalGL.jpg"
     "maps/Tape001_1K_Roughness.jpg"
     "maps/Tiles107_1K_Color.jpg"
     "maps/Tiles107_1K_NormalGL.jpg"
     "maps/Tiles107_1K_Roughness.jpg"
     "maps/Tiles108_1K_Color.jpg"
     "meshes/building.mesh"
 )
 qt_add_resources(${PROJECT_NAME} "qml"
     PREFIX
         "/"
     FILES
         ${qml_resource_files}
 )
 install(TARGETS ${PROJECT_NAME}
     RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
     BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
     LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
 )