CollisionShape QML Type
Base type for collision shapes. More...
| Import Statement: | import QtQuick3D.Physics | 
| Since: | Qt 6.4 | 
| Inherits: | |
| Inherited By: | BoxShape, CapsuleShape, ConvexMeshShape, HeightFieldShape, PlaneShape, SphereShape, and TriangleMeshShape | 
Properties
- enableDebugDraw : bool
Detailed Description
This is the base type for all collision shapes. A collision shape is used to define the physical shape and extent of an object for the purposes of the physics simulation.
See also Shapes and Bodies overview documentation.
Property Documentation
| enableDebugDraw : bool | 
This property enables drawing the shape's debug view.