Friction QML Type
For applying friction proportional to the particle's current velocity. More...
| Import Statement: | import QtQuick.Particles | 
| Inherits: | 
Properties
Detailed Description
Property Documentation
| factor : real | 
A drag will be applied to moving objects which is this factor of their current velocity.
| threshold : real | 
The drag will only be applied to objects with a velocity above the threshold velocity. The drag applied will bring objects down to the threshold velocity, but no further.
The default threshold is 0