GridGeometry QML Type
A custom geometry provider for rendering grids. More...
| Import Statement: | import QtQuick3D.Helpers 1.0 | 
| Inherits: | 
Properties
- horizontalLines : int
- horizontalStep : real
- verticalLines : int
- verticalStep : real
Detailed Description
This helper implements grid geometry, which allows showing a grid in a scene.
For example, the following snippet would display a grid with 19 cells in both directions in a scene that has one light. Without further transformations, the grid is facing the camera by default.

 View3D {
     anchors.fill: parent
     camera: camera
     PerspectiveCamera {
         id: camera
         position: Qt.vector3d(0, 0, 600)
     }
     DirectionalLight {
         position: Qt.vector3d(-500, 500, -100)
         color: Qt.rgba(0.4, 0.2, 0.6, 1.0)
         ambientColor: Qt.rgba(0.1, 0.1, 0.1, 1.0)
     }
     Model {
         scale: Qt.vector3d(100, 100, 100)
         geometry: GridGeometry {
             horizontalLines: 20
             verticalLines: 20
         }
         materials: [ DefaultMaterial { } ]
     }
 }
See also Qt Quick 3D - Custom Geometry Example and Model.
Property Documentation
| horizontalLines : int | 
Specifies the number of horizontal lines in a grid. The default value is 1000.
| horizontalStep : real | 
Specifies the spacing between horizontal lines. The default value is 0.1.
| verticalLines : int | 
Specifies the number of vertical lines in a grid. The default value is 1000.
| verticalStep : real | 
Specifies the spacing between vertical lines. The default value is 0.1.