TextureImage QML Type
Encapsulates the necessary information to create an OpenGL texture image from an image source. More...
| Import Statement: | import Qt3D.Render 2.15 | 
| Since: | Qt 5.5 | 
| Instantiates: | QTextureImage | 
| Inherits: | 
Properties
Detailed Description
Property Documentation
| face : enumeration | 
Holds the cube map face of the texture image.
| Constant | Description | 
|---|---|
| CubeMapPositiveX | 0x8515 GL_TEXTURE_CUBE_MAP_POSITIVE_X | 
| CubeMapNegativeX | 0x8516 GL_TEXTURE_CUBE_MAP_NEGATIVE_X | 
| CubeMapPositiveY | 0x8517 GL_TEXTURE_CUBE_MAP_POSITIVE_Y | 
| CubeMapNegativeY | 0x8518 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y | 
| CubeMapPositiveZ | 0x8519 GL_TEXTURE_CUBE_MAP_POSITIVE_Z | 
| CubeMapNegativeZ | 0x851A GL_TEXTURE_CUBE_MAP_NEGATIVE_Z | 
Note: The cube map face has a meaning only for TargetCubeMap and TargetCubeMapArray.
| layer : int | 
Holds the layer of the texture image.
| mipLevel : int | 
Holds the mipmap level of the texture image.
| source : url | 
This property holds the source url from which data for the texture image will be loaded.
| [read-only] status : enumeration | 
This property holds the status of the texture image loading.
- TextureImage.None
- TextureImage.Loading
- TextureImage.Ready
- TextureImage.Error