ProximityFilter QML Type
Select entities which are within a distance threshold of a target entity. More...
| Import Statement: | import Qt3D.Render 2.15 | 
| Since: | Qt 5.10 | 
| Instantiates: | QProximityFilter | 
| Inherits: | 
Properties
- distanceThreshold : real
- entity : Entity
Detailed Description
A ProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.
 import Qt3DRender 2.10
 ...
 RenderSetting {
     Viewport {
         CameraSelector {
             camera: mainCamera
             ProximityFilter {
                 entity: mainCamera
                 distanceThreshold: 50 // select entities within 50m metre radius of mainCamera
             }
         }
     }
 }
Property Documentation
| distanceThreshold : real | 
Holds the distance to the target entity above which entities are filtered out.
| entity : Entity | 
Holds the entity against which we should compare the distance to.