SphereGeometry QML Type
SphereGeometry allows creation of a sphere in 3D space. More...
| Import Statement: | import Qt3D.Extras 2.15 | 
| Instantiates: | QSphereGeometry | 
Properties
- generateTangents : bool
- indexAttribute : Attribute
- normalAttribute : Attribute
- positionAttribute : Attribute
- radius : real
- rings : int
- slices : int
- tangentAttribute : Attribute
- texCoordAttribute : Attribute
Detailed Description
The SphereGeometry type is most commonly used internally by the SphereMesh type but can also be used in custom GeometryRenderer types.
Property Documentation
| generateTangents : bool | 
Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.
| indexAttribute : Attribute | 
Holds the geometry index attribute.
| normalAttribute : Attribute | 
Holds the geometry normal attribute.
| positionAttribute : Attribute | 
Holds the geometry position attribute.
| radius : real | 
Holds the radius of the sphere.
| rings : int | 
Holds the number of rings in the sphere.
| slices : int | 
Holds the number of slices in the sphere.
| tangentAttribute : Attribute | 
Holds the geometry tangent attribute.
| texCoordAttribute : Attribute | 
Holds the geometry texture coordinate attribute.