Effect QML Type
The base class for effects in a Qt 3D scene. More...
Properties
- parameters : list<Parameter>
- techniques : list<Technique>
Detailed Description
The Effect type combines a set of techniques and parameters used by those techniques to produce a rendering effect for a material.
An Effect instance should be shared among several Material instances when possible.
A Parameter defined on an Effect is overridden by a QParameter (of the same name) defined in a Material, TechniqueFilter, RenderPassFilter.
Note: Effect node can not be disabled.
 Effect {
     id: effect
     technique: [
         Technique {
             id: gl3Technique
             graphicsApiFilter {
                 api: GraphicsApiFilter.OpenGL
                 profile: GraphicsApiFilter.CoreProfile
                 majorVersion: 3
                 minorVersion: 1
             }
             renderPasses: [
                 RenderPass {
                     id: gl3Pass
                     shaderProgram: ShaderProgram {
                         ...
                     }
                 }
             ]
         }
     ]
 }
See also Material, Technique, and Parameter.
Property Documentation
Holds the list of parameters used by this effect. A parameter is used to set a corresponding uniform value in the shader used by this effect.