AluminumEmissiveMaterial QML Type
Aluminum with emissive properties. More...
| Import Statement: | import QtQuick3D.Materials 1.15 | 
Detailed Description

The emissive aluminum material has the following properties:
| Property Name | Property Type | Description | 
|---|---|---|
| uEnvironmentMappingEnabled | bool | Does the material use an environment map. Default is true. | 
| uShadowMappingEnabled | bool | Does the material use a baked shadow map. Default is false. | 
| reflection_map_offset | real | Offset of the reflection map. Default is 0.5. | 
| reflection_map_scale | real | Scale of the reflection map. Default is 0.3. | 
| tiling | vector3d | Tiling repeat of the reflection texture map. Default is Qt.vector3d(1, 1, 1). | 
| roughness_map_offset | real | Offset of the roughness map. Default is 0.16. | 
| roughness_map_scale | real | Scale of the roughness map. Default is 0.4. | 
| metal_color | vector3d | Base color of the material. Default is Qt.vector3d(0.95, 0.95, 0.95). | 
| intensity | real | The intensity of the emission. Default is 1.0. | 
| emission_color | vector3d | Emission color of the material. Default is Qt.vector3d(0, 0, 0). | 
| emissive_mask_offset | vector3d | Offset of the emission map mask. Default is Qt.vector3d(0, 0, 0). | 
| bump_amount | real | Strength of the bumpiness of the bump map. Range is [0, 2]. Default is0.4. | 
| uEnvironmentTexture | TextureInput | The environment texture map. Enabled when uEnvironmentMappingEnabledistrue. Default is a Texture with source"maps/spherical_checker.png". | 
| uBakedShadowTexture | TextureInput | The baked shadow texture map. Enabled when uShadowMappingEnabledistrue. Default is a Texture with source"maps/shadow.png". | 
| reflection_texture | TextureInput | The reflection texture map. Default is a Texture with source "maps/grunge_b.png". | 
| roughness_texture | TextureInput | The roughness texture map. Default is a Texture with source "maps/grunge_d.png". | 
| emissive_texture | TextureInput | The emissive texture map. Default is a Texture with source "maps/emissive.png". | 
| emissive_mask_texture | TextureInput | The emissive texture map mask. Default is a Texture with source "maps/emissive_mask.png". | 
| bump_texture | TextureInput | The bump texture map. Default is a Texture with source "maps/grunge_d.png". |