ShaderInfo QML Type
Defines basic information about custom shader code for CustomMaterials. More...
| Import Statement: | import QtQuick3D 1.15 | 
Properties
Detailed Description
Property Documentation
| shaderKey : string | 
Specifies the options used by the shader using the combination of shader key values.
| Constant | Description | 
|---|---|
| ShaderInfo.Diffuse | The shader uses diffuse lighting. | 
| ShaderInfo.Specular | The shader uses specular lighting. | 
| ShaderInfo.Cutout | The shader uses alpha cutout. | 
| ShaderInfo.Refraction | The shader uses refraction. | 
| ShaderInfo.Transparent | The shader uses transparency. | 
| ShaderInfo.Displace | The shader uses displacement mapping. | 
| ShaderInfo.Transmissive | The shader uses transmissiveness. | 
| ShaderInfo.Glossy | The shader is default glossy. This is a combination of ShaderInfo.DiffuseandShaderInfo.Specular. | 
| type : string | 
Specifies the shader code type.
| version : string | 
Specifies the shader code version.