QSGTextureProvider Class
The QSGTextureProvider class encapsulates texture based entities in QML. More...
| Header: | #include <QSGTextureProvider> | 
| qmake: | QT += quick | 
| Inherits: | QObject | 
Public Functions
| virtual QSGTexture * | texture() const = 0 | 
Signals
| void | textureChanged() | 
Detailed Description
The QSGTextureProvider lives primarily in the scene graph rendering thread.
See also Scene Graph - Two Texture Providers.
Member Function Documentation
[signal] void QSGTextureProvider::textureChanged()
This signal is emitted when the texture changes.
[pure virtual] QSGTexture *QSGTextureProvider::texture() const
Returns a pointer to the texture object.