QMetalRoughMaterial Class
(Qt3DExtras::QMetalRoughMaterial)The QMetalRoughMaterial provides a default implementation of PBR lighting. More...
| Header: | #include <QMetalRoughMaterial> | 
| qmake: | QT += 3dextras | 
| Since: | Qt 5.9 | 
| Instantiated By: | MetalRoughMaterial | 
| Inherits: | Qt3DRender::QMaterial | 
| Inherited By: | 
This class was introduced in Qt 5.9.
Properties
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Public Functions
| QMetalRoughMaterial(Qt3DCore::QNode *parent = nullptr) | |
| virtual | ~QMetalRoughMaterial() | 
| QVariant | ambientOcclusion() const | 
| QVariant | baseColor() const | 
| QVariant | metalness() const | 
| QVariant | normal() const | 
| QVariant | roughness() const | 
| float | textureScale() const | 
Public Slots
| void | setAmbientOcclusion(const QVariant &ambientOcclusion) | 
| void | setBaseColor(const QVariant &baseColor) | 
| void | setMetalness(const QVariant &metalness) | 
| void | setNormal(const QVariant &normal) | 
| void | setRoughness(const QVariant &roughness) | 
| void | setTextureScale(float textureScale) | 
Signals
| void | ambientOcclusionChanged(const QVariant &ambientOcclusion) | 
| void | baseColorChanged(const QVariant &baseColor) | 
| void | metalnessChanged(const QVariant &metalness) | 
| void | normalChanged(const QVariant &normal) | 
| void | roughnessChanged(const QVariant &roughness) | 
| void | textureScaleChanged(float textureScale) | 
Detailed Description
This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 3 and OpenGL ES 3.
Property Documentation
ambientOcclusion : QVariant
Holds the current ambient occlusion map texture of the material. This can only be a texture, otherwise it is ignored. By default this map is not set.
Access functions:
| QVariant | ambientOcclusion() const | 
| void | setAmbientOcclusion(const QVariant &ambientOcclusion) | 
Notifier signal:
| void | ambientOcclusionChanged(const QVariant &ambientOcclusion) | 
baseColor : QVariant
Holds the current base color of the material. This can be either a plain color value or a texture. By default the value of this property is "grey".
Access functions:
| QVariant | baseColor() const | 
| void | setBaseColor(const QVariant &baseColor) | 
Notifier signal:
| void | baseColorChanged(const QVariant &baseColor) | 
metalness : QVariant
Holds the current metalness level of the material, as a value between 0 (purely dielectric, the default) and 1 (purely metallic). This can be either a plain uniform value or a texture. By default the value of this property is 0.
Access functions:
| QVariant | metalness() const | 
| void | setMetalness(const QVariant &metalness) | 
Notifier signal:
| void | metalnessChanged(const QVariant &metalness) | 
normal : QVariant
Holds the current normal map texture of the material. This can only be a texture, otherwise it is ignored. By default this map is not set.
Access functions:
| QVariant | normal() const | 
| void | setNormal(const QVariant &normal) | 
Notifier signal:
| void | normalChanged(const QVariant &normal) | 
roughness : QVariant
Holds the current roughness level of the material. This can be either a plain uniform value or a texture. By default the value of this property is 0.
Access functions:
| QVariant | roughness() const | 
| void | setRoughness(const QVariant &roughness) | 
Notifier signal:
| void | roughnessChanged(const QVariant &roughness) | 
textureScale : float
Holds the current texture scale. It is applied as a multiplier to texture coordinates at render time. Defaults to 1.0.
When used in conjunction with QTextureWrapMode::Repeat, textureScale provides a simple way to tile a texture across a surface. For example, a texture scale of 4.0 would result in 16 (4x4) tiles.
Access functions:
| float | textureScale() const | 
| void | setTextureScale(float textureScale) | 
Notifier signal:
| void | textureScaleChanged(float textureScale) | 
Member Function Documentation
QMetalRoughMaterial::QMetalRoughMaterial(Qt3DCore::QNode *parent = nullptr)
Constructs a new QMetalRoughMaterial instance with parent object parent.
[virtual] QMetalRoughMaterial::~QMetalRoughMaterial()
Destroys the QMetalRoughMaterial instance.