QCylinderGeometry Class
(Qt3DExtras::QCylinderGeometry)The QCylinderGeometry class allows creation of a cylinder in 3D space. * * * * * The QCylinderGeometry class is most commonly used internally by the QCylinderMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. More...
| Header: | #include <Qt3DExtras/QCylinderGeometry> | 
| qmake: | QT += 3dextras | 
| Since: | Qt 5.7 | 
| Instantiated By: | CylinderGeometry | 
| Inherits: | Qt3DRender::QGeometry | 
This class was introduced in Qt 5.7.
Properties
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Public Functions
| QCylinderGeometry(Qt3DCore::QNode *parent = nullptr) | |
| Qt3DRender::QAttribute * | indexAttribute() const | 
| float | length() const | 
| Qt3DRender::QAttribute * | normalAttribute() const | 
| Qt3DRender::QAttribute * | positionAttribute() const | 
| float | radius() const | 
| int | rings() const | 
| int | slices() const | 
| Qt3DRender::QAttribute * | texCoordAttribute() const | 
| void | updateIndices() | 
| void | updateVertices() | 
Public Slots
| void | setLength(float length) | 
| void | setRadius(float radius) | 
| void | setRings(int rings) | 
| void | setSlices(int slices) | 
Signals
| void | lengthChanged(float length) | 
| void | radiusChanged(float radius) | 
| void | ringsChanged(int rings) | 
| void | slicesChanged(int slices) | 
Detailed Description
* * * *
Property Documentation
indexAttribute : Qt3DRender::QAttribute* const
Holds the geometry index attribute.
Access functions:
| Qt3DRender::QAttribute * | indexAttribute() const | 
length : float
Holds the length of the cylinder.
Access functions:
| float | length() const | 
| void | setLength(float length) | 
Notifier signal:
| void | lengthChanged(float length) | 
normalAttribute : Qt3DRender::QAttribute* const
Holds the geometry normal attribute.
Access functions:
| Qt3DRender::QAttribute * | normalAttribute() const | 
positionAttribute : Qt3DRender::QAttribute* const
Holds the geometry position attribute.
Access functions:
| Qt3DRender::QAttribute * | positionAttribute() const | 
radius : float
Holds the radius of the cylinder.
Access functions:
| float | radius() const | 
| void | setRadius(float radius) | 
Notifier signal:
| void | radiusChanged(float radius) | 
rings : int
Holds the number of rings in the cylinder.
Access functions:
| int | rings() const | 
| void | setRings(int rings) | 
Notifier signal:
| void | ringsChanged(int rings) | 
slices : int
Holds the number of slices in the cylinder.
Access functions:
| int | slices() const | 
| void | setSlices(int slices) | 
Notifier signal:
| void | slicesChanged(int slices) | 
texCoordAttribute : Qt3DRender::QAttribute* const
Holds the geometry texture coordinate attribute.
Access functions:
| Qt3DRender::QAttribute * | texCoordAttribute() const | 
Member Function Documentation
QCylinderGeometry::QCylinderGeometry(Qt3DCore::QNode *parent = nullptr)
Constructs a new QCylinderMesh with parent.
void QCylinderGeometry::updateIndices()
Updates the indices based on rings, slices, and length properties.
void QCylinderGeometry::updateVertices()
Updates the vertices based on rings, slices, and length properties.