Qt 3D Extras QML Types
| Allows creation of a cone in 3D space | |
| A conical mesh | |
| Allows creation of a cuboid in 3D space | |
| A cuboid mesh | |
| Allows creation of a cylinder in 3D space | |
| A cylindrical mesh | |
| Default implementation of the phong lighting effect | |
| Allows creation of a 3D text in 3D space | |
| A 3D extruded Text mesh | |
| Allows controlling the scene camera from the first person perspective | |
| Default FrameGraph implementation of a forward renderer | |
| Material that implements the Gooch shading model, popular in CAD and CAM applications | |
| This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 3 and OpenGL ES 3 | |
| Allows controlling the scene camera along orbital path | |
| Default implementation for rendering the color properties set for each vertex | |
| Allows creation of a plane in 3D space | |
| A square planar mesh | |
| Convenience Entity subclass that can be used to insert a skybox in a 3D scene | |
| Allows creation of a sphere in 3D space | |
| A spherical mesh | |
| Allows creation of a 2D text in 3D space | |
| Allows creation of a torus in 3D space | |
| A toroidal mesh |