QCuboidGeometry Class
(Qt3DExtras::QCuboidGeometry)The QCuboidGeometry class allows creation of a cuboid in 3D space. * * * * * The QCuboidGeometry class is most commonly used internally by the QCuboidMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. More...
| Header: | #include <Qt3DExtras/QCuboidGeometry> | 
| qmake: | QT += 3dextras | 
| Since: | Qt 5.7 | 
| Instantiated By: | CuboidGeometry | 
| Inherits: | Qt3DRender::QGeometry | 
This class was introduced in Qt 5.7.
Properties
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Public Functions
| QCuboidGeometry(Qt3DCore::QNode *parent = nullptr) | |
| Qt3DRender::QAttribute * | indexAttribute() const | 
| Qt3DRender::QAttribute * | normalAttribute() const | 
| Qt3DRender::QAttribute * | positionAttribute() const | 
| Qt3DRender::QAttribute * | tangentAttribute() const | 
| Qt3DRender::QAttribute * | texCoordAttribute() const | 
| void | updateIndices() | 
| void | updateVertices() | 
| float | xExtent() const | 
| QSize | xyMeshResolution() const | 
| QSize | xzMeshResolution() const | 
| float | yExtent() const | 
| QSize | yzMeshResolution() const | 
| float | zExtent() const | 
Public Slots
| void | setXExtent(float xExtent) | 
| void | setXYMeshResolution(const QSize &resolution) | 
| void | setXZMeshResolution(const QSize &resolution) | 
| void | setYExtent(float yExtent) | 
| void | setYZMeshResolution(const QSize &resolution) | 
| void | setZExtent(float zExtent) | 
Signals
| void | xExtentChanged(float xExtent) | 
| void | xyMeshResolutionChanged(const QSize &xyMeshResolution) | 
| void | xzMeshResolutionChanged(const QSize &xzMeshResolution) | 
| void | yExtentChanged(float yExtent) | 
| void | yzMeshResolutionChanged(const QSize &yzMeshResolution) | 
| void | zExtentChanged(float zExtent) | 
Detailed Description
* * * *
Property Documentation
indexAttribute : Qt3DRender::QAttribute* const
Holds the geometry index attribute.
Access functions:
| Qt3DRender::QAttribute * | indexAttribute() const | 
normalAttribute : Qt3DRender::QAttribute* const
Holds the geometry normal attribute.
Access functions:
| Qt3DRender::QAttribute * | normalAttribute() const | 
positionAttribute : Qt3DRender::QAttribute* const
Holds the geometry position attribute.
Access functions:
| Qt3DRender::QAttribute * | positionAttribute() const | 
tangentAttribute : Qt3DRender::QAttribute* const
Holds the geometry tangent attribute.
Access functions:
| Qt3DRender::QAttribute * | tangentAttribute() const | 
texCoordAttribute : Qt3DRender::QAttribute* const
Holds the geometry texture coordinate attribute.
Access functions:
| Qt3DRender::QAttribute * | texCoordAttribute() const | 
xExtent : float
Holds the x extent of the geometry.
Access functions:
| float | xExtent() const | 
| void | setXExtent(float xExtent) | 
Notifier signal:
| void | xExtentChanged(float xExtent) | 
xyMeshResolution : QSize
Holds the x-y resolution. The width and height values of this property specify the number of vertices generated for the x-y faces of the mesh.
Access functions:
| QSize | xyMeshResolution() const | 
| void | setXYMeshResolution(const QSize &resolution) | 
Notifier signal:
| void | xyMeshResolutionChanged(const QSize &xyMeshResolution) | 
xzMeshResolution : QSize
Holds the x-z resolution. The width and height values of this property specify the number of vertices generated for the x-z faces of the mesh.
Access functions:
| QSize | xzMeshResolution() const | 
| void | setXZMeshResolution(const QSize &resolution) | 
Notifier signal:
| void | xzMeshResolutionChanged(const QSize &xzMeshResolution) | 
yExtent : float
Holds the y extent of the geometry.
Access functions:
| float | yExtent() const | 
| void | setYExtent(float yExtent) | 
Notifier signal:
| void | yExtentChanged(float yExtent) | 
yzMeshResolution : QSize
Holds the y-z resolution. The width and height values of this property specify the number of vertices generated for the y-z faces of the mesh.
Access functions:
| QSize | yzMeshResolution() const | 
| void | setYZMeshResolution(const QSize &resolution) | 
Notifier signal:
| void | yzMeshResolutionChanged(const QSize &yzMeshResolution) | 
zExtent : float
Holds the z extent of the geometry.
Access functions:
| float | zExtent() const | 
| void | setZExtent(float zExtent) | 
Notifier signal:
| void | zExtentChanged(float zExtent) | 
Member Function Documentation
QCuboidGeometry::QCuboidGeometry(Qt3DCore::QNode *parent = nullptr)
Constructs a new QCuboidGeometry with parent.
void QCuboidGeometry::updateIndices()
Updates indices based on mesh resolutions.
void QCuboidGeometry::updateVertices()
Updates vertices based on mesh resolutions.